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Virtual Reality's Resurgence In Boston And Beyond

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Photographers take pictures of the new Oculus Rift virtual reality headset and touch input device following a news conference Thursday, June 11, 2015, in San Francisco. (AP Photo/Eric Risberg)
Photographers take pictures of the new Oculus Rift virtual reality headset and touch input device following a news conference Thursday, June 11, 2015, in San Francisco. (AP Photo/Eric Risberg)

Virtual reality has been a 3-D technological dream for decades, embodied by images of donning a pair of special goggles and being transported to another world.

But, until recently, it has remained a crude digital landscape that left people unimpressed and more than a little nauseous.

Now, the technology is making a comeback led by a sophisticated virtual reality headset called the Oculus Rift. In 2012, the Oculus VR — the makers of the headset — raised $2.5 million on Kickstarter, and last spring, Facebook bought the company for $2 billion.

Now, Facebook, Sony, HTC and Samsung say they'll have a consumer headset out in the next year, and virtual reality software companies are popping up everywhere, including here in Boston.

Guests

Andy Tsen, co-founder of Tribe VR. He tweets @Andy_Tsen

Scott Kirsner, innovation economy columnist for The Boston Globe and blogger at BetaBoston. He tweets @ScottKirsner

Host Jill Kaufman, left, tries out a demo of Tribe in WBUR's studio across the table from Andy Tsen, a co-founder of Tribe. (Jake Lucas)
Host Jill Kaufman, left, tries out a demo of Tribe on the Oculus Rift in WBUR's studio across the table from Andy Tsen. (Jake Lucas)

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Meetup.com: Boston Virtual Reality

  • "We're here to talk about, program, share, and demonstrate software, hardware, and ideas for the upcoming new wave of virtual reality." The next meetup is Wednesday, July 29 at 6 PM at the Cambridge Innovation Center.

Beta Boston: Is Virtual Reality On The Verge Of Going Mainstream?

  • "The 'big bang' moment that many entrepreneurs are awaiting happens next year, when Oculus, a unit of Facebook, begins selling its headset to consumers. In part, that’s because a large number of companies are developing content, software, and accessories for it."

The New York Times Magazine: Virtual Reality Fails Its Way To Success

  • "Of all the praise heaped upon Oculus, the virtual-reality company that Facebook acquired for $2 billion earlier this year, perhaps the most significant has been this: non-nauseating."

Re/code: 8 Eye-Opening Things We Learned About Virtual Reality This Week

  • "Patience. That, distilled to a word, was the theme of the Silicon Valley Virtual Reality expo this [May] in San Jose, Calif."

This segment aired on July 23, 2015.

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