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Can Video Games Avoid Racial Stereotypes?

This article is more than 7 years old.

"Assassin’s Creed III," the just-released video game by France’s Ubisoft about a part-Mohawk, part-British assassin cutting a bloody path through a vividly recreated Revolutionary War-era Boston, Lexington, Concord and New York, is “the most anticipated title in Indian country in recent years,” according to the Native American publication Indian Country Today.

The publication argues that “Assassin’s Creed III” shows “That it’s possible to make good entertainment without dragging out the same tired [Native American] stereotypes. And perhaps abandoning those stereotypes is one of the touches that is the difference between a good game and a great one.”

At top: Demo of murderous game play in 18th century Boston.

This program aired on November 2, 2012. The audio for this program is not available.

Greg Cook Twitter Arts Reporter
Greg Cook was an arts reporter and critic for WBUR's The ARTery.

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