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10 | Hide

10 | Hide

Joule jumps into the slime pile to avoid getting speared. Smart. But unexpected news threatens her plans, and she seeks advice from a Scottish guy who reads a lot.

20:286 hours ago
8 | Find the Warden

8 | Find the Warden

Chaos erupts at the Bunker Hill Work Camp for a Brighter Future, but Joule is on a mission. Finally, someone hears her out. Be Bright, be right!

15:416 hours ago
7 | Get to the Copter

7 | Get to the Copter

She haz to get to zee copter! Joule ditches the kid and goes after the flying thing with chrome tentacles. She meets someone without a head, and then gets herself...

15:306 hours ago

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6 | Make for the Marsh

6 | Make for the Marsh

Electricity never felt so scary. With Bright’s shockbolting tins in hot pursuit, Joule and the others flee Mud Market, but will they make it to the marsh in time? More...

17:496 hours ago
5 | Stand Up

5 | Stand Up

Psh! Seaweed? No thanks. Joule introduces herself to Buggy’s sibling, who is ... moody. Then an old lady gives a math quiz.

19:476 hours ago
2 | Get Hart

2 | Get Hart

Joule calls for Hartree to show him the machine, but surprise strikes when she wakes up far from home. Also, there’s dessert.

15:046 hours ago
Part I: 1 | Almost Midnight

Part I: 1 | Almost Midnight

The adventure begins. As a storm rages, Joule Watts-Green and her brother sneak into their mom’s laboratory, where she finds a mysterious machine containing a lost treasure. What will Joule...

18:286 hours ago
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